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3D Filipino Store

3D Filipino Store
A 3D environment design made using Autodesk Maya 2022 and Adobe Substance 3D Painter featuring the traditional Filipino convenience store known as the "sari-sari store" or "tindahan".



Ambient Occlusion

I made this project way back 2022 and had the chance to revisit recently. This specific scene was created using Maya 2022 but was rendered using Maya 2024. Not much noticeable difference between my previous and current renders but I thought it was still worth mentioning.

For this ambient occlusion render, I used a custom AOV with an aiAmbientOcclusion shader connected.



Textured

From Maya (2022), the model was exported as an fbx file which was then imported into Substance Painter for texturing. I used a combination of preset materials and manually painted textures for this project. This was my first attempt in using Substance Painter so I heavily based my workflow on a several tutorials online.



Lighting

For the lighting, I used Area Lights for the key, fill, and back lights with different settings to illuminate the scene. A Spot Light with a Gobo Filter was used to generate the god rays combined with an aiAtmosphereVolume. 



Final Output

To finalize the composition, I then brought the rendered image into Adobe Photoshop for color correction, color grading, and further enhancements. I personally like to do this when dealing with 3D as I can maximize its potential and bring out more out of my renders. I love telling a story through my outputs and put an emphasis to it even through still images.



Follow me on my social media accounts: https://linktr.ee/artofthousand



 Art formed from a thousand - thoughts, tries, and failures.



3D Filipino Store
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3D Filipino Store

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